• Tash@lemmy.world
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    2 months ago

    The best DMs are the ones that can adapt and come up with stuff on the fly. The only guaranteed thing is that the players are idiots and will try and punch a NPC in the tavern on day 1… throwing your well planned story out the window.

    • btr_fan87@lemmy.world
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      2 months ago

      Adapt and come up with stuff on the fly? If by that you mean TPK when so much as a single dice roll diverges from my meticulously crafted grand plan, then I may just be the single greatest DM of all time.

      • Kichae@lemmy.ca
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        2 months ago

        Things didn’t go right this session, but with some new players…

  • bionicjoey@lemmy.ca
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    2 months ago

    As a forever DM, this is pretty real. I try to always hear my players when they tell me they had fun and take it to heart.

    You’re always your own worst critic.

  • Angry_Autist (he/him)@lemmy.world
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    2 months ago

    The best games I have ever ran my players would go major off-plot like spending the entire session befriending a rando NPC I didn’t even have a statblock for or turning a random wilderness encounter into a sessions long war against a pack of worgs.

    It took me a while to get over all the lost planning time, and it always turned out to be worth it to let my players have reign.

  • Gerudo@lemm.ee
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    2 months ago

    I am about to dm my first game and have never played any ttrpg. I have been diving so hard into content I was going insane. I stepped back, watched some YouTube on what common mistakes to avoid, watched a couple games, and even went back and spiced up the content for mines of pandelver (mainly the intro). This comic is me haha.