• yetAnotherUser@feddit.de
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    1 year ago

    Stupid article, here’s a tl:dr:

    • Valve ensured CS:GO items (weapon skins, sprays,…) are compatible in CS2 because they’re the source of revenue for CS
    • some people compared to this NFTs, Valve responded they don’t know enough about NFTs to evaluate this comparison
    • that’s it

    Also, Valve has banned NFT games since 2021

      • 9point6@lemmy.world
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        1 year ago

        I assumed it was possibly the former, but the 2nd point is a great one I’d not considered

    • 30p87@feddit.de
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      1 year ago

      In contrast to the original site, the web archive does not want to give you cookies. Also, in case the article is deleted, changed or put behind a paywall, no one needs to do anything as the original is still in place here.

  • ddonuts4@lemmy.world
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    1 year ago

    Valve would never sell fake digital goods. Hats? Gun paint jobs? Nahhhh that’s beneath them. I mean worse still, NFTs can be traded on the secondary market, which would be completely ridiculous for a company to allow for cosmetics in a video game of all things.

    • ILikeBoobies@lemmy.ca
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      1 year ago

      Yeah, I don’t think there’s a difference but they can’t admit it because they banned NFTs

  • IWantToFuckSpez@kbin.social
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    1 year ago

    Lol of course Valve has a neutral opinion about it. It’s probably Gaben’s libertarian centrist stance.

    • Skua@kbin.social
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      1 year ago

      This feels more like a politely negative one than a neutral one to me. It’s an expression of disinterest from the devs

      • Heavybell@lemmy.world
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        1 year ago

        “We don’t give enough of a shit to directly speak ill of this technology, and neither should you.” :P

    • alessandro@lemmy.caOP
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      1 year ago

      I’d say Gabe don’t want to spent Valve’s good guy points in anything controversial.

      The reason why big publishers like Capcom and Square Enix, freely publish on Steam (without need for bribe money like Sony, Microsoft and Epic do) is due to the attraction of the “good guy reliability”.

      For example, during Bethesda+Valve pay mod fiasco Valve was quick to share half of the guilt with Bethesda and shut down everything… while of course, Bethesda show they were (and are) all the way in with the concept.

      • cmeow@lemmy.ca
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        1 year ago

        Valve is in a position where they don’t have to do anything and can still earn several billions per year. $7.6B USD last year, I believe.