• Faulty@lemm.ee
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    1 year ago

    “Development of this skill tree actually started before Darktide launched, but some classes were further along than others. The system just wasn’t ready last year.”

    Sad that it’s another “launch the game now and finish it later” situation. Hope these are fun.

    • ours@lemmy.filmOP
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      1 year ago

      Yeah, I enjoy the gameplay and atmosphere a lot but it’s obvious this game was rushed out in a bad state.

      They wasted a lot of goodwill with the initial release, I hope with changes like this they do good with the players and then they’ll have a chance to bring in new ones.

      They messed up initially with Vermintide 2 and then caught up and did the same thing again with Darktide.

    • Herowyn@jlai.lu
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      1 year ago

      Yes, it’s the current thrend in software development, ship the minimal viable product and then react according to the customer complains.

    • LoamImprovement@beehaw.org
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      1 year ago

      Honestly, at this point every AAA title should just be treated as having a release date of 3mo to a year out from the actual launch. There’s zero reason to buy a game before day one, and any developer that tries to give you one a la cosmetic preorder bonuses probably doesn’t have a product worth your money, and is just trying to milk your FOMO for every dollar it’s worth.

  • chaotic_goody@beehaw.org
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    1 year ago

    Nice that they’re working to make the game better. I was excited for it but it got bad press so I held off. Hope that it gets to the point where it’s worth picking up to play with friends.

    • ours@lemmy.filmOP
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      1 year ago

      The game deserves better than how it launched. Don’t get me wrong, I find it a ton of fun and play a lot but the progression/crafting is a disaster.