• fluckx@lemmy.world
    link
    fedilink
    arrow-up
    32
    ·
    edit-2
    6 months ago

    This just proves there’s no added value in studios being bought up by bigger studios like EA and the like.

    • buy the small studio,
    • get the IP,
    • dont do anything with the IP,
    • fire everyone in tiny studio to “save costs” ( read: send more money to shareholders )
    • ???

    The people working the smaller studios deserve more and better. I dont know about the others. But HiFi rush had great reviews IIRC.

    Edit: I may very well just be salty.

    • mrfriki@lemmy.world
      link
      fedilink
      arrow-up
      21
      arrow-down
      1
      ·
      6 months ago

      This is the way capitalism deals with competition. You don’t get better, you simply buy whoever poses a threat to your business and you just shut it down.

      • john89@lemmy.ca
        link
        fedilink
        arrow-up
        6
        arrow-down
        1
        ·
        6 months ago

        This is why games are so expensive.

        So they can use that money against us.

    • _tezz@lemmy.world
      link
      fedilink
      arrow-up
      10
      ·
      6 months ago

      I don’t think you’re salty, HFR has millions of units sold and is pretty highly rated. It’s insane they would simply close the entire studio, it definitely reeks of “make number go up.” Especially since they seemingly didn’t give any real reason.

      These changes are grounded in prioritizing high-impact titles and further investing in Bethesda’s portfolio of blockbuster games

      By shit-canning the whole teams behind these properties?? Yeah okay…

  • restingboredface@sh.itjust.works
    link
    fedilink
    arrow-up
    20
    ·
    6 months ago

    Ugh.

    They don’t all need to be 10-year development AAA games. Maybe we need more than another 150+ hr, $80 game. These studios were doing good stuff that checked a lot of boxes and now they’re gone or stuck with Microsoft making more starfield updates.

    • Pistcow@lemm.ee
      link
      fedilink
      arrow-up
      17
      arrow-down
      1
      ·
      6 months ago

      That’s why I like indie games. Some of the simplest games I have over 200 hours played.

      • john89@lemmy.ca
        link
        fedilink
        arrow-up
        6
        arrow-down
        1
        ·
        edit-2
        6 months ago

        That’s why I like old console games.

        You just get a level of quality that isn’t typically seen in the modern PC market.

        Replaying games like Jak 2 made me really question how I ever lowered my standards enough to accept things like Mount and Blade.

        • Croquette@sh.itjust.works
          link
          fedilink
          arrow-up
          3
          arrow-down
          1
          ·
          6 months ago

          Let’s not kid ourselves, there were a lot of shit games on console as well.

          It’s just that they’ve been forgotten and only the classics persist.

  • Phegan@lemmy.world
    link
    fedilink
    arrow-up
    9
    ·
    6 months ago

    2023 was one of the greatest years in gaming history. What’s the reward for all the hard work?

    You lose your jobs and / or your studios.

    Capitalism, baby. They keep you around until they make the money they need you for then throw you out.

  • Red_October@lemmy.world
    link
    fedilink
    arrow-up
    3
    ·
    6 months ago

    After Redfall I’m not surprised to see Arkane on the list, they never should have been stuck with that project in the first place but it killed them either way. Seeing Tango Gameworks though, after the absolute banger that was Hi-Fi RUSH, is disappointing. They probably made Bethesda’s biggest hit last year.

    • john89@lemmy.ca
      link
      fedilink
      arrow-up
      1
      arrow-down
      1
      ·
      edit-2
      6 months ago

      Rockstar and Santa Monica Studio still produce incredibly high-quality and groundbreaking games.

      Most great studios of the past have lowered their standards to the point of irrelevancy, though.