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$14 billion. That’s actually pretty hefty. Go, EU regulators! Do what my regulatory-captured country won’t!
The obvious answer is to abandon GaaS as a concept and focus making more great single player games like the ones that put Playstation into a clear lead in this generation of the console wars.
However, we’ve seen that a massive failure in the space isn’t enough to deter the truly greedy coughWBcough, so who knows?
Man, I thought I’d found my people in this community, but my perfectly civil comment discussing scientific definitions of ‘sex’ was removed. That shows that this is likely just another echo chamber that can’t abide civil conversation around scientific facts when said facts make people feel icky.
The worst part is I’m on your side. I’m all in on inclusivity and representation. I’m trans. I’m bisexual. I’m just open-minded, seemingly unlike whichever mod removed my comment.
You, apotheotic, seem civil enough. I was looking forward to discussing biological sex with you, maybe expanding my understanding in the process, but it’s not worth trying to have a conversation if I have to worry about my responses being unceremoniously removed. For what it’s worth, your reply has inspired me to do some more reading on the subject.
Reddit mod practices seem to have bled into every corner of Lemmy. Community: blocked. Good riddance.
Eek, this reads like a white person getting upset about someone using “black” instead of “African American”
Who’s being excluded here? My suggestion was to change ‘sex’ in video game character creation to ‘apparent sex.’
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Technically there is an extremely small amount of people born as both sexes (intersex), but they tend to have appearances that favor one sex over the other, so from a game development perspective, they’re covered by having two sex options.
To me, the obvious answer is to do away with the concept of “gender” altogether. It’s a societal construct that doesn’t really need to exist in video game character creation, anyway.
Everybody is born one of two biological sexes: male or female. There. Those are your choices. Call it “apparent sex” and include a pronoun option to allow for players who want to roleplay gender nonconforming characters.
Can you explain how you came to that conclusion?
The way I understand it, generative AI training is more like a single person analyzing art at impossibly fast speeds, then using said art as inspiration to create new art at impossibly fast speeds.
Cold, actually.
I don’t know the game well - never played its original release and I likely won’t play this remake - but from what I understand, the women in question are zombies, so consent isn’t really a factor.
If anything, removing this feature slightly reduces immersion and significantly changes the main character’s personality. I can understand why someone who was a fan of the original would be hesitant to get the remake, since the main character is a different person, morally speaking.
It’s like Star Wars - Han shot first, and changing that doesn’t change the story in any real way, but it significantly changes Han’s character.
This is the most succinct, unbiased explanation I’ve seen for this change. Thank you for this! It’s good to know there’s an unintended security improvement in their otherwise brazen attempt to kill ad blockers on Chrome.
Fuck Google.
Such a dumb move. This won’t help sales, but it certainly will hurt them (though, to be fair, probably not much). Sex sells. And the people who are offended by this wouldn’t have bought the game in the first place.
I’m just so annoyed by this recent resurgence of Puritan-esque prudishness. Humans are sexual beings! We shouldn’t be ashamed of or offended by sexuality; we should embrace it! And if people are worried about unequal representation, the solution is simple: put sexy men in the game, too, and maybe an option for players to toggle either. Everybody wins.
That was the case when GTAV launched, but GTAO has been available as a free standalone game for at least a couple years now.
I don’t care for it myself, but I can see the appeal. The core gameplay of GTAO is solid and very driven by emergent socialization and competition, so it’s no big surprise people spend way too much money on it.
But hey, if those whales are financing the development of GTAVI, I can live with it.
I love that you’re doing this! Super cool. I would like to throw my hat in for FFVII Remake. I started it on PS5 when it released, but I’ve since gotten rid of my console and am now an exclusive PC gamer. It’s got a platinum rating on ProtonDB, so I am ready.
As for anecdotes, well, I’ve introduced my 65+ year old parents to anime! We’ve been meeting once a week for the past month or so to watch Attack on Titan. It’s been great watching the show for a second time (so much foreshadowing!) and seeing my parents really get into it.
This kills the developer.
Honestly, I’d like a little grinding. Just enough that unlocking a character feels like an accomplishment.
But no paid DLC characters is great news!
Diablo 3 went from zero to hero with Reaper of Souls. I desperately want D4 to follow that same development path, but the Blizzard of old is long dead, and its rotting, zombified corpse has lost most of what made it great in life.
Still keeping my metaphorical fingers crossed, though, and hoping for a miracle.
I’m not sure that widespread use of the platform is indicative of widespread love of the platform. People are entrenched, have sunk so much into it, and can’t find acceptable alternatives (cries in Fediverse). I’d guess that most people still using the platform do so out of necessity/ obligation while wishing for something better.