I think it has real staying power, if they can make the rest of the game as content rich as the first dozen or so hours. It’s only a flash in the pan because there’s not more fuel. As is the case for a lot of early access.
It seems to be a recurring problem with most, if not all, these survival crafting games. Which I find unfortunate, because the genre is fertile ground for actual new ideas and perfect for expansion.
I think it has real staying power, if they can make the rest of the game as content rich as the first dozen or so hours. It’s only a flash in the pan because there’s not more fuel. As is the case for a lot of early access.
It seems to be a recurring problem with most, if not all, these survival crafting games. Which I find unfortunate, because the genre is fertile ground for actual new ideas and perfect for expansion.