I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

  • Makr Alland@lemmy.world
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    1 month ago

    Spacewar! was a F2P PvP game with no microtransactions and no battle pass. Although it’s hard to quantify exact player numbers (it precedes Steam charts), for a while it was the most played videogame in the world.

    Its real-time graphics and multiplayer combat were very influential, and widely copied by many other games.

    • MajorHavoc@programming.dev
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      28 days ago

      for a while it was the most played videogame in the world.

      I see what you did there!

      Space War history

      SpaceWar is the first game to be frequently ported to different computers, back when computers took up a big portion of the room they sat it, and when “porting” was practically re-coding, from scratch, in Assembler.