• Vik@lemmy.world
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    2 months ago

    I found some of the side stories to be a bit more compelling than the main one. the movement and action felt a little bit better than fo4.

    The settlements thing is wild. How could they have you sink any time into that when the game pushes you repeatedly towards NG+?!

    And I love how the highest difficulty just makes everything into a bullet sponge. Nothing besides that feels more difficult; enemies aren’t more cunning, aggressive or accurate. Stealth and speech checks felt pretty much unchanged.

    I think the ship combat and boarding could be spun off into a standalone mini-game. NMS is a clunky, goofy time but it’s funny how it managed to get interplanetary travel down on day one.