The only problem with open source is you can’t really make a profit from it. If someone wants it, they can just spin up their own local copy of the original, and you can’t do shit about it.
That’s true if the entire project is open source, but if just the engine is, you can still charge for the game. And Godot has a special closed license that you can get, so that you can sell your game on consoles.
Proprietary software always leads to this. Open source is the future
The only problem with open source is you can’t really make a profit from it. If someone wants it, they can just spin up their own local copy of the original, and you can’t do shit about it.
That’s true if the entire project is open source, but if just the engine is, you can still charge for the game. And Godot has a special closed license that you can get, so that you can sell your game on consoles.
i see this as an absolute win.
Not in the same way but earning money at the point of distribution is not the only way, there’s various patronage methods.