nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agoKrafton CEO says The Callisto Protocol suffered because it lacked a 'gameplay edge'www.gamedeveloper.comexternal-linkmessage-square4fedilinkarrow-up128arrow-down10
arrow-up128arrow-down1external-linkKrafton CEO says The Callisto Protocol suffered because it lacked a 'gameplay edge'www.gamedeveloper.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agomessage-square4fedilink
minus-squareBroBot9000@lemmy.worldlinkfedilinkEnglisharrow-up14·2 months agoIt lacked gameplay in general. Leaned way too hard on the broken, shallow melee combat and was far too long and padded for the amount of gameplay it had. They clearly wasted money on the actors and graphics instead of making a solid gameplay loop.
It lacked gameplay in general. Leaned way too hard on the broken, shallow melee combat and was far too long and padded for the amount of gameplay it had.
They clearly wasted money on the actors and graphics instead of making a solid gameplay loop.