Joe Klemmer@lemmy.myserv.one to Game Development@programming.dev · edit-21 year agoUnity Alternatives in 2023gamefromscratch.comexternal-linkmessage-square9fedilinkarrow-up169arrow-down10file-text
arrow-up169arrow-down1external-linkUnity Alternatives in 2023gamefromscratch.comJoe Klemmer@lemmy.myserv.one to Game Development@programming.dev · edit-21 year agomessage-square9fedilinkfile-text
minus-squareJustdaveisfine@lemmy.worldlinkfedilinkarrow-up1·1 year agoThat’s a pretty broad question and it really depends on what you’re trying to do. A pro (and a con) of the engine is it’s meant to be for a broad range of uses, like arch vis, virtual production, and obviously many game types. I can, and have, run into engine limitations but it’s usually due to wonky game design requirements rather than a hard engine issue.
That’s a pretty broad question and it really depends on what you’re trying to do.
A pro (and a con) of the engine is it’s meant to be for a broad range of uses, like arch vis, virtual production, and obviously many game types.
I can, and have, run into engine limitations but it’s usually due to wonky game design requirements rather than a hard engine issue.