ByteOnBikes@slrpnk.net to Gaming@beehaw.org · 1 month agoThank you Skövdeslrpnk.netimagemessage-square24fedilinkarrow-up1223arrow-down10
arrow-up1223arrow-down1imageThank you Skövdeslrpnk.netByteOnBikes@slrpnk.net to Gaming@beehaw.org · 1 month agomessage-square24fedilink
minus-squareByteOnBikes@slrpnk.netOPlinkfedilinkarrow-up13·1 month agoI didn’t really get the point of Goat Simulator. But the other games easily hooked me for 50 to 100+ hours. And they are all excellent coop games.
minus-squarelime!@feddit.nulinkfedilinkEnglisharrow-up18·1 month agothe point of goat simulator was that it was a three-week goof project the Sanctum devs had fun with to celebrate good sales before they got to work on the sequel. then it funded the development of Satisfactory.
minus-squareKissaki@beehaw.orglinkfedilinkEnglisharrow-up2·1 month agoI loved Goat Simulator for its absurdity and silliness. It had a lot of content and stuff to explore as well, embedding cultural references and humor.
I didn’t really get the point of Goat Simulator. But the other games easily hooked me for 50 to 100+ hours. And they are all excellent coop games.
the point of goat simulator was that it was a three-week goof project the Sanctum devs had fun with to celebrate good sales before they got to work on the sequel.
then it funded the development of Satisfactory.
I loved Goat Simulator for its absurdity and silliness. It had a lot of content and stuff to explore as well, embedding cultural references and humor.