• limitedduck@awful.systems
    link
    fedilink
    English
    arrow-up
    13
    arrow-down
    5
    ·
    1 month ago

    It’s not about the number of years, it’s about how accessible the original title is. The less accessible, the better you can justify the existence of emulating that title

    • mycodesucks@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      ·
      1 month ago

      It’s not about either of those. A system emulator is nothing more than a program that converts the hardware instructions of one piece of hardware to another. What you DO with that can be legal or illegal, but the emulator ITSELF is totally legal and requires no justification.

      • limitedduck@awful.systems
        link
        fedilink
        English
        arrow-up
        9
        arrow-down
        2
        ·
        1 month ago

        There’s no simple answer to that since games become inaccessible in different ways and with different severities. It’ll always be an argument you have to make.

      • Chozo@fedia.io
        link
        fedilink
        arrow-up
        5
        arrow-down
        7
        ·
        1 month ago

        I think we all know the “preservation” argument is bullshit. I don’t know why we keep pretending. 99% of people copying games are not “preserving” them, they’re playing games they didn’t pay for.

        Whether or not you think it’s wrong to do so is another argument. But can we just start being honest with ourselves? You’re not opening a museum, and you know it.

        • limitedduck@awful.systems
          link
          fedilink
          English
          arrow-up
          12
          ·
          1 month ago

          Personal preservation is perfectly valid and doesn’t automatically mean sharing aka piracy. If killing emulation prevents a legit owner from playing their game you’re diminishing the authority of that ownership. Now I’m not arguing all claims of personal preservation are always ok since some games give you a limited license to play and are not owned, but that just means it’s important to see the nuance

        • mycodesucks@lemmy.world
          link
          fedilink
          English
          arrow-up
          4
          ·
          1 month ago

          That is completely irrelevant. Piracy is already illegal. If you pirate software you can be jailed and/or sued.

          Emulation development, however, is completely legal and protected by law and precedent.