I know this might start war in the comments so please chill people, I don’t want to get 20 reports from this single post.

  • lath@lemmy.world
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    4 days ago

    Having not played it, I’ll stick to using a review I read in the past few days.

    To sum it up, the game felt too positive to the reviewer. To them it felt more like a Disney adventure than a grim fantasy world that’s invaded by malevolent, torture-happy evil gods. They felt no bite from their choices, from the story or from their companions. Everything felt like it needed to be happy in some way, like the idea of conflict was a far more terrible outcome than being skullfucked by an angry tentacle god lady.

    To sum it up even further, the game felt too safe. And so became a bland meal that’s easily forgettable.

      • imecth@fedia.io
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        4 days ago

        The very first cutscene has a worm crawling into your eye aboard a ship with brain-eating mindflayers, talk about setting the tone.

    • Honytawk@lemmy.zip
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      3 days ago

      Quite early on you have a difficult choice

      spoiler

      You need to choose between saving 2 cities with each their respective companion, that will result in one of those cities being overrun by the blight and that companion becoming distant. Turning it into a hellscape with even more consequences than I type here.

      So I don’t share your opinion.