nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 7 months agoMarvel Rivals dev on why Rivals succeeded and Concord failed - "it didn't bring any unique value"www.videogamer.comexternal-linkmessage-square25linkfedilinkarrow-up150arrow-down15
arrow-up145arrow-down1external-linkMarvel Rivals dev on why Rivals succeeded and Concord failed - "it didn't bring any unique value"www.videogamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 7 months agomessage-square25linkfedilink
minus-squareTachyonTele@lemm.eelinkfedilinkEnglisharrow-up3arrow-down2·7 months agoNah, Midnight Suns was not good. They had some good ideas in the actual game play, but the other 80% of it dragged everything down.
Nah, Midnight Suns was not good. They had some good ideas in the actual game play, but the other 80% of it dragged everything down.