alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day agoVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comexternal-linkmessage-square19fedilinkarrow-up1125arrow-down14cross-posted to: games@sh.itjust.works
arrow-up1121arrow-down1external-linkVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day agomessage-square19fedilinkcross-posted to: games@sh.itjust.works
minus-squareRenacles@lemmy.worldlinkfedilinkEnglisharrow-up3arrow-down1·15 hours agoI never said that
I never said that