alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 month agoVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comexternal-linkmessage-square22fedilinkarrow-up1153arrow-down15cross-posted to: games@sh.itjust.works
arrow-up1148arrow-down1external-linkVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 month agomessage-square22fedilinkcross-posted to: games@sh.itjust.works
I never said that