I like the idea of open worlds much more than I like the reality. With a full time job, kids, and a completionist mindset I just don’t have the time or mental stamina to spend 100+ hours doing side quests and revealing every inch of the map. Not to mention reading all of that dialog and lore.
Give me a corridor with a tight, focused story over a sprawling open world any day of the week. Coincidentally Bioshock was awesome.
There was a way you could tell the living ones from the dead but I’ll be damned if I could tell you what it was exactly, I just developed a feeling after the first couple hours.
Counterpoint, a remastered Dead Space 2 with a lot more exploration capability would go super hard. I WANT to see the nooks and crannies of Titan Sprawl. I WANT to see the full desolation of a Necromorph outbreak. DS1 Remastered got that beautifully right with the new interconnectedness of the Ishimura and the Intensity Director.
Everyone tends to disagree with me but I think Breath of the Wild was the worst thing to happen to Zelda for this reason. I love most other Zelda games but I couldn’t bother finishing BotW and didn’t even try the newer one.
I like the idea of open worlds much more than I like the reality. With a full time job, kids, and a completionist mindset I just don’t have the time or mental stamina to spend 100+ hours doing side quests and revealing every inch of the map. Not to mention reading all of that dialog and lore.
Give me a corridor with a tight, focused story over a sprawling open world any day of the week. Coincidentally Bioshock was awesome.
Absolutely. Nobody needs an open-world Dead Space. I want 8-12 hours of intense claustrophobia.
Ah yes, Corpse Stomping Simulator 2008.
There was a way you could tell the living ones from the dead but I’ll be damned if I could tell you what it was exactly, I just developed a feeling after the first couple hours.
Counterpoint, a remastered Dead Space 2 with a lot more exploration capability would go super hard. I WANT to see the nooks and crannies of Titan Sprawl. I WANT to see the full desolation of a Necromorph outbreak. DS1 Remastered got that beautifully right with the new interconnectedness of the Ishimura and the Intensity Director.
Everyone tends to disagree with me but I think Breath of the Wild was the worst thing to happen to Zelda for this reason. I love most other Zelda games but I couldn’t bother finishing BotW and didn’t even try the newer one.