Agent Karyo@lemmy.world to PC Gaming@lemmy.caEnglish · 3 days agoDoom: The Dark Ages requires a GPU with ray tracingwww.digitaltrends.comexternal-linkmessage-square56fedilinkarrow-up1114arrow-down14
arrow-up1110arrow-down1external-linkDoom: The Dark Ages requires a GPU with ray tracingwww.digitaltrends.comAgent Karyo@lemmy.world to PC Gaming@lemmy.caEnglish · 3 days agomessage-square56fedilink
minus-squareILikeBoobies@lemmy.calinkfedilinkEnglisharrow-up10arrow-down2·3 days ago8gb is intro level for gpus anyway so that’s not a big deal I suppose if you’re going to have ray tracing it cuts down development time to not have to redo lighting again for when the feature is off
minus-squareKogasa@programming.devlinkfedilinkEnglisharrow-up3·2 days agoThe amount of VRAM isn’t really the issue, even an extremely good GPU like the 7900XTX (with 24GB VRAM) struggles with some ray tracing workloads because it requires specially designed hardware to run efficiently
minus-squareILikeBoobies@lemmy.calinkfedilinkEnglisharrow-up1·2 days agoDifferent points On min vram On ray tracing
8gb is intro level for gpus anyway so that’s not a big deal
I suppose if you’re going to have ray tracing it cuts down development time to not have to redo lighting again for when the feature is off
The amount of VRAM isn’t really the issue, even an extremely good GPU like the 7900XTX (with 24GB VRAM) struggles with some ray tracing workloads because it requires specially designed hardware to run efficiently
Different points
On min vram
On ray tracing