"We're already preparing for the porting efforts and a potential Steam release now that we've been legally enabled to pursue that," according to one mod dev
Jokes aside. It’s an interesting distinction to make. Even though the source code is freely available, it doesn’t mean developers have free reign to do anything they want like they could with open source software. Apart from special circumstances, everything made with the source code will still be mods.
You can’t do whatever you want with open source either. One big stipulation of copyleft licenses is the share-alike clause, which means you can’t make modifications and then decide your program is now closed-source, so it protects the code from being enclosed again.
I mean yes you can make whatever modifications you want, generally, but it’s not totally unrestricted.
Ugh, greedy Valve making you spend $0 to buy the base game
[Edit] ok I read the article after making that joke and I see that it applies to several other valve games, not all of which are free to play
Lol. It’s so greedy of them!
Jokes aside. It’s an interesting distinction to make. Even though the source code is freely available, it doesn’t mean developers have free reign to do anything they want like they could with open source software. Apart from special circumstances, everything made with the source code will still be mods.
You can’t do whatever you want with open source either. One big stipulation of copyleft licenses is the share-alike clause, which means you can’t make modifications and then decide your program is now closed-source, so it protects the code from being enclosed again.
I mean yes you can make whatever modifications you want, generally, but it’s not totally unrestricted.
Im honestly a really big fan of copyleft. I think that it seems more “fair” in a system that requires sacrifice to make progress.
It does harken back to the original HL mod scene though - some high quality stuff came out of that (and valve picked up the Devs too)