- cross-posted to:
- hardware@lemmy.world
- cross-posted to:
- hardware@lemmy.world
Imagine buying a 4500€ GPU to run at 1080p and then blow these fake pixels up
The problem is that it’s being used to not optimize, when it should be to prolong the lifespan of computers, mostly older gaming rigs. If developers focused on optimizing and not on rushing things, a GTX 1080 Ti could probably handle AAA games at 1440p, high settings, at least at 60 FPS, and 140+ FPS with DLSS at quality. Keep in mind that I don’t blame most developers, but rather big corps, that do have partnerships with companies like Nvidia, that obviously want people constantly buying their GPUs.
GTX cards don’t have the hardware to do DLSS though, so unfortunately this is impossible.
I was gonna say my 1660 Super is still able to do that in most modern games without DLSS (or FSR). In fact, most of the time turning on the AI upscaling makes things run worse and I don’t even understand that. But like, two games that release in the same month and one runs great maxed out while another putters along at 30-40 on low settings with the upscaling off, despite both being on the same engine, tells me that one of them is using DLSS/FSR as a crutch.
Nonetheless, I think that it is possible to modificate these cards, to have an upscaling chip inside it. But it would take some effort, which no company will ever do.
Remember when upscalers were marketed as more a nice to have feature and extension of life of older cards vs a mandatory, proprietary think to make a damn game run?