Yay, it’s not dead!

    • prograhammingdev@lemmy.prograhamming.com
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      1 year ago

      Yeah first thing that came to mind to me too. I’m hesitant whether or not they can pull of something already so successful. Anything with faster update phases would be good for the factory genre though.

    • Deestan@lemmy.worldOP
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      1 year ago

      Hm, I thought it was more similar to FortressCraft Evolved, or even old Minecraft Tekkit. When I played the beta a few years ago it was roughly half of those games and nothing to really differentiate it from the rest. It’ll be interesting to see the current state, and I am hoping they found some unique twist.

      • Scrubbles@poptalk.scrubbles.tech
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        1 year ago

        It looks like it could sit between satisfactory and Minecraft because there is a hole there. Satisfactory is extremely polished and the gameplay is pretty rock solid, but that comes with limitations like having a static game map.

        Making this more like Minecraft means that the gameplay may not be as crystal clear but that you can be free to explore outwards.

        But, they really need to break from the obvious satisfactory links

        • a lil bee 🐝@lemmy.world
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          1 year ago

          The fact that I can shape the terrain already sets it apart for me. Just being able to make deep earth mines is a big improvement for my tastes.

  • GeniusIsme@lemmy.world
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    1 year ago

    For those saying it’s like satisfactory. Actually, it draws much inspiration from fortress craft evolved. At least game mechanics wise. But foundry seems to be much more polished, plus they add their own twists to the formula. I wouldn’t dismiss it just based on the looks.