simple@lemm.ee to Games@lemmy.worldEnglish · 21 days agoPath of Exile 2's disastrous new update reveals the core tension at the heart of its design: How do you make a game with meaningful combat when everyone just wants to blast monsters?www.pcgamer.comexternal-linkmessage-square38linkfedilinkarrow-up1142arrow-down15
arrow-up1137arrow-down1external-linkPath of Exile 2's disastrous new update reveals the core tension at the heart of its design: How do you make a game with meaningful combat when everyone just wants to blast monsters?www.pcgamer.comsimple@lemm.ee to Games@lemmy.worldEnglish · 21 days agomessage-square38linkfedilink
minus-squarelath@lemmy.worldlinkfedilinkEnglisharrow-up6·20 days agoI think that “slow” doesn’t work for a live service game simply because it’s a live service game.
I think that “slow” doesn’t work for a live service game simply because it’s a live service game.