Larian is having trouble fitting Baldur’s Gate III on the Xbox Series S, the lower-priced and lower-powered console in Microsoft’s ninth-generation lineup.

I was looking up more information on why there’s such an issue getting BG3 on Xbox, and found this article with a lot more detail on the topic.

EDIT: The issue isn’t graphics or frame rate; it’s memory. The article goes into detail.

    • DarkThoughts@kbin.social
      link
      fedilink
      arrow-up
      5
      ·
      1 year ago

      A console is a closed off system. The Deck is literally just a Linux PC in handheld format. You can do everything with it, Valve even explicitly encourages you to do that.

    • maynarkh@feddit.nl
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      The point I think is that a “console” is from a certain PoV a locked down piece of hardware only able to run certain software in certain ways. So eg. Stadia was a console, while AWS virtual desktops are not, despite both being just VMs running on some cloud service.

      Point is, it’s the software that makes a console, not the hardware.