• 𝔼𝕩𝕦𝕤𝕚𝕒@lemmy.world
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    1 year ago

    You can generate anything in-engine, it’s not representative of gameplay. Everyone does it and it’s equally shitty. It looks like a minute and a half of cutscenes and, other than character reveals it looks like a normal release. It just looks like smoothed out gta5, so like…gta5 on pc. The achievement wouldn’t be the graphics, it would be “can it maintain the graphics steadily and not drop frames”

    Timeline is irrelevant, agreed. it will come out when it comes out.

    • PutangInaMo@lemmy.world
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      1 year ago

      That one scene where the guy was getting out of the car kinda looked like gta5 but the rest looked great…

      • 𝔼𝕩𝕦𝕤𝕚𝕒@lemmy.world
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        1 year ago

        It all looks great. That’s kinda the expectation tbh. It does look good, but all games “look good” at this stage. This gives rise to the other question about can it look good and be stable, even on lower end hardware (ps4/x1 and mid/low pcs) for release.

        But a video is a video. I realize it’s so early and am not knocking it for lacking gameplay footage, just that generating a video in-engine is not representative of gameplay, or gameplay elements.

        • JaN0h4ck@feddit.de
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          1 year ago

          The game is announced for PS5 and Xbox Series exclusively.

          It’s out of the question that it will be released on PS4/XBone, GTA VI will be a proper next gen (or current gen) game. And RStar would be making a fool out of themselves releasing a last gen game in 2025.

          I’m guessing it won’t be released on PC for another year after the console release, but their GTA V PC Port has been optimized pretty well imho (even though they’ve pretty much abandoned it at this stage).