The Apple Vision Pro is supposed to be the start of a new spatial computing revolution. After several days of testing, it’s clear that it’s the best headset ever made — which is the problem.

  • R0cket_M00se@lemmy.world
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    10 months ago

    Pro: Video passthrough is a leap forward, hand and eye tracking are awesome.

    Con: video passthrough is fuzzy, hand and eye tracking are kinda shit.

    WHICH ONE IS IT!?!

    • nova_ad_vitum@lemmy.ca
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      10 months ago

      The Vision Pro is the best example of video passthrough and hand/eye tracking that has ever been produced, but they’re also insufficient for it to be a seamless experience.

      This isn’t really the problem, I think. MKBHD touched on this but this system doesn’t seem to have a killer app. There’s a bunch of stuff you can do with it, but which of those things can be done better than just using a computer?

      Gaming is the big one but apple doesn’t care about that so what else is there? It would be good for virtual walkthroughs of a home you’re considering buying. Or at an architects office to show off the experience of a new building. But…cheaper VR headsets can already do all of that.

      So what actually task can this do better than anything else?

      • guylikeyouandme@lemmy.world
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        10 months ago

        Is was really irritated when he presented the presentation app as the most killer app for the device. On traditional VR headsets this would be a really mediocre app compared to what games do in VR…

      • hitmyspot@aussie.zone
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        10 months ago

        I have a psvr, psvr2 and love it, but there is no way id spend this much for a better version. However, I thought similar about the iPad at first. What can it do that I couldn’t do with my phone or a PC. Now I sue my iPad daily.

        I think it’s a case of build it and they will come. It’s currently sold out and an early adopter thing but it took a few generations for the iPhone to have apps. And at first, there was no killer app.

      • T156@lemmy.world
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        10 months ago

        This isn’t really the problem, I think. MKBHD touched on this but this system doesn’t seem to have a killer app. There’s a bunch of stuff you can do with it, but which of those things can be done better than just using a computer?

        It doesn’t lean into the VR aspect very much either. You can’t just use it by flapping your hands about like you’re Iron Man.

        Other than that, it just acts like a virtual screen. Neat, but not particularly different from a regular screen in usage, other than the ability to resize at will, which people don’t generally do that often on their computers.

      • Mr_Blott@lemmy.world
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        10 months ago

        So what actually task can this do better than anything else?

        Relieving fanboys of their money 🤑

    • HenryWong327@lemmy.ml
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      10 months ago

      They’re not contradictory. All other headsets’ passthrough is just so bad that even though the Apple headset isn’t good it’s still way ahead of them.

        • Buddahriffic@lemmy.world
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          10 months ago

          It’s low resolution and monochrome. It works to help reposition in the centre of your play area or just have a quick look to see if you should take the headset off to deal with something, but it’s not really good for AR. Unless they’ve improved it since I last fired it up, but those cameras are more meant for motion tracking than passthrough.