alessandro@lemmy.ca to PC Gaming@lemmy.ca · 8 months agoIn 2018 a group of Valve staff tried to figure out just how efficient they were being—and found they were making more money per head than Apple, Facebook, and nearly every tech giant out therewww.pcgamer.comexternal-linkmessage-square198fedilinkarrow-up1766arrow-down115cross-posted to: games@sh.itjust.works
arrow-up1751arrow-down1external-linkIn 2018 a group of Valve staff tried to figure out just how efficient they were being—and found they were making more money per head than Apple, Facebook, and nearly every tech giant out therewww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 8 months agomessage-square198fedilinkcross-posted to: games@sh.itjust.works
minus-squarenoobnarski@feddit.delinkfedilinkarrow-up21·8 months agoI have heard that its not too hard to start your own project when working at valve. Maybe it will turn into their next game, or a new steam feature or it will get canned.
minus-squareEnderMB@lemmy.worldlinkfedilinkarrow-up11·8 months agoIs that still accurate? Their employees handbook was legendary a decade ago, but since then there have been rumours that this isn’t the case any longer, and that there were significant problems behind the scenes.
minus-squareVenator@lemmy.nzlinkfedilinkarrow-up1·8 months agoI think you can still work on whatever you want as long as GabeN wants it too.
minus-squareKayel@aussie.zonelinkfedilinkarrow-up2·8 months agoI think that goes for most company structures
I have heard that its not too hard to start your own project when working at valve.
Maybe it will turn into their next game, or a new steam feature or it will get canned.
Is that still accurate? Their employees handbook was legendary a decade ago, but since then there have been rumours that this isn’t the case any longer, and that there were significant problems behind the scenes.
I think you can still work on whatever you want as long as GabeN wants it too.
I think that goes for most company structures