• 1984@lemmy.today
    link
    fedilink
    English
    arrow-up
    5
    ·
    edit-2
    8 months ago

    I agree, they did the right thing and much more. But the game still doesn’t feel very fun. It’s missing a reason to do things beyond just exploration and seeing new randomly generated animals and colors.

    I was hoping for it to have some Elite qualities where you would travel with rare cargo to make money, but it doesn’t even have any rare cargo or any demand for unique minerals on planets…

    It’s not fun, which is the main problem. The devs have built a universe to explore but hasn’t accounted for that humans don’t think different shapes and colors are very interesting when it’s the same otherwise.

    • Andrenikous@lemm.ee
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      1
      ·
      edit-2
      8 months ago

      The popularity speaks to the contrary; a lot of people want to exist in a universe they get to see neat things. There are quest lines to help push players forward if they want, they just aren’t required and are easy to ignore. I don’t think resource scarcity is meant to be a major aspect of the game but I can see why someone might want it to be.

      • 1984@lemmy.today
        link
        fedilink
        English
        arrow-up
        2
        ·
        8 months ago

        Yeah maybe you are right. It’s just not the game I want it to be, but they do have players and it’s going well for them, so… :)

    • Swedneck@discuss.tchncs.de
      link
      fedilink
      English
      arrow-up
      1
      ·
      8 months ago

      It was genuinely fun when i started and had to hunt for materials and actually had the threat of death, i hid in a cave to recover heat protection and had to do that a few times before i entered space and then the game all but ended