"Larian has been an incredible partner, and together we are proud of the success of Baldur’s Gate 3. Watch this space for more on some awesome D&D games we are bringing to life through Hasbro’s studios and our network of licensing partners. We have an unbeatable library of toy and game brands and many fantastic partners around the world,” Hasbro’s spokesperson said.

  • sunbunman@lemm.ee
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    8 months ago

    Looks like Hasbro / Wizards (is there a distinction?) trying to control the narrative while Larian has been straight taking a dump on them since almost the initial release of the game.

    • bionicjoey@lemmy.ca
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      8 months ago

      Wizards is a subsidiary of Hasbro. Though it is their most profitable subsidiary by far.

      And I don’t think they’ve been shitting on them, after all, it was Larian’s idea to make BG3. I think it’s that they like WOTC’s games but dislike the corporate greed of Hasbro.

      • JFowler369@lemmy.world
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        8 months ago

        Larian made comments after Hasbro laid off a bunch of Wizard staff that pretty much everyone they worked with had been fired. Probably doesn’t sit too well seeing the people that you worked together for years with to make a huge success were fired as soon as the job was done. All to prop up other sides of Hasbro that aren’t profitable.

        Larian is independent for a reason. It allows them to actually be able to walk away from a lucrative deal when they don’t agree with the practices of their partner. Why should they make more money and content for a company shitting on the people that made them what they are. BG3 is great because of Larian not Hasbro or DnD. Whatever they make next will be successful either way so why not make something they own.

  • Blackmist@feddit.uk
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    8 months ago

    I just want BG3 gameplay with Discworld setting and writing. Is that too much to ask?

    Maybe even a D&D construction kit type game.

    • Toribor@corndog.social
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      8 months ago

      Honestly adhering so closely to 5E means it inherits some of the same problems that the tabletop game has.

      Many spells are objectively bad or have very narrow use cases. Powerful enemies are immune to so many status effects that it limits the options for characters that aren’t mostly focused on dealing damage. Dual wielding is ineffective compared to just carrying around the biggest great sword you can find. Etc.

      At least if you already know these quirks then you can work around them, but going back to play Divinity OS2 I think that Larian will be just fine without the D&D system/setting.