• lemmy_at_em@lemmy.world
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      8 months ago

      The video even concludes with that point. He was still 10-20% more accurate with a keyboard and mouse than either controller. But I thought his point about the controller being more intuitive and versatile for movement than a keyboard was interesting.

      • GBU_28@lemm.ee
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        8 months ago

        I wonder how much default exposure plays in.

        As in, the default computer experience is m kb. So you have tons of passive practice, just doing normal computer stuff.

        So the fairest comparison would require impossible things, like raising someone to use a controller like this an equal amount to m+kb, over the same developmental years, etc

        • Chee_Koala@lemmy.world
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          8 months ago

          Ever since cross play became ubiquitous, the aim assist has been increasing and increasing. I was playing BF 1 on my Steam Deck and thought I accidentally did speed and coke, I was playing so well! Then I remembered I play mouse + keyboard normally.

          • GoodEye8@lemm.ee
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            8 months ago

            Yeah, the aim assist is getting stupid. I returned to The Finals when the new season released and the game had defaulted to cross play on. For the first few days I thought I had completely forgotten how to shoot, I couldn’t win a fight even if my life depended on it. It felt like everyone was laser-beaming and my guns had recoil. Eventually I noticed a spectator cam where aim assist was obvious and I understood I have cross play on. Turned it off and I instantly went from bottom of the scoreboard to being at least decent.

            From now on cross play always stays off. I don’t have the time to get my aim to a level where I could compete with aim assist.

            • dumpsterlid@lemmy.world
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              7 months ago

              I mean I get it, auto-aim can be frustrating, especially if you can’t find a game you like that doesn’t have it, but on the other hand a bit of good auto-aim de-emphasizes just being extremely good at aiming which makes every other aspect of the game more important and satisfying to master, which I think you can make a good argument for being a good thing when it is done right.