alessandro@lemmy.ca to PC Gaming@lemmy.ca · 7 months ago'Devs are getting ground up as collateral damage': Fallout: New Vegas lead says burnout has replaced crunch as 'the primary hazard of the game industry'www.pcgamer.comexternal-linkmessage-square13fedilinkarrow-up185arrow-down10cross-posted to: games@sh.itjust.works
arrow-up185arrow-down1external-link'Devs are getting ground up as collateral damage': Fallout: New Vegas lead says burnout has replaced crunch as 'the primary hazard of the game industry'www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 7 months agomessage-square13fedilinkcross-posted to: games@sh.itjust.works
minus-squareTwoBeeSan@lemmy.worldlinkfedilinkarrow-up4·7 months agoI miss burnout. Takedown was timeless. Paradise never hit the same way as the earlier arcade racers.
I miss burnout.
Takedown was timeless. Paradise never hit the same way as the earlier arcade racers.