Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.

  • Redeven@lemmy.world
    link
    fedilink
    English
    arrow-up
    73
    ·
    7 months ago

    StS2 was being developed in Unity iirc, and they moved to Godot for that new game (and possibly also future games?).