If Bevy had better tooling we would be breathing its name in the same breath as Godot. Hell, it does data oriented so much better, but its a difficult concept to grasp for a lot of new developers. Yet I learned more about ECS from Bevy than I did the half-assed DOTS in Unity. You know, the one that they made Cities Skylines 2 on.
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If Bevy had better tooling we would be breathing its name in the same breath as Godot. Hell, it does data oriented so much better, but its a difficult concept to grasp for a lot of new developers. Yet I learned more about ECS from Bevy than I did the half-assed DOTS in Unity. You know, the one that they made Cities Skylines 2 on.
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