Heia all! Do you have some recommendations on any strategy roguelites where you get bonuses that you keep between games?

  • Carighan Maconar@lemmy.world
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    5 months ago

    My favorite one, even though it is a bit different of course, is Against The Storm, a roguelike city builder that essentially removes all the later stages and makes you re-live the first 20-60 minutes of a fresh - and highly randomized - map again and again.

    To me it removes all the tedium I always get from city builders. It’s tense, and somewhat depressing in its setting, but also very pretty and super fun.

  • bionicjoey@lemmy.ca
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    5 months ago
    • Slay the Spire
    • FTL
    • Into The Breach
    • Bloons TD6
    • Wildermyth
    • Renowned Explorers: International Society (personally I feel this one doesn’t get enough praise. It’s super underrated)

    Similar but not exactly roguelike since they have an overarching campaign for metaprogression rather than completely independent “runs”:

    • Darkest Dungeon
    • XCOM
    • Most XCOM-like games eg Xenonauts, Battletech, Mechanicus
  • SuperSpruce@lemmy.zip
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    5 months ago

    I don’t want to toot my own horn too much here, but I’m developing a card game that is much more roguelite than rougelike, with strong meta-progression. It’s all free and open source and playable at superspruce.org.

    If you like strong meta-progression, you might also like incremental games, such as Cookie Clicker, Antimatter Dimensions, and Realm Grinder. These games are satisfying due to the pure progression you experience within them.

    • Fridam@lemmy.blahaj.zoneOP
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      5 months ago

      I gotta admit, Im done with incremental games, it doesnt give me anything anymore. But I will take a look at ur game, thanks! ☺️

  • Wizzard@lemm.ee
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    5 months ago

    FTL and Into the Breach. Mostly between games it’s unlockables, but still super fun.

    If you like dungeoncrawling and math (and wizards), Noita is an absolute banger.

  • peteypete420@sh.itjust.works
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    5 months ago

    I should probably try to look it up, but I have been confused for a little while now.

    What exactly do people mean by rogue like games? I feel like I can figure out roguelite based off the initial definition, but feel to explain that one to me also.

    • Fridam@lemmy.blahaj.zoneOP
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      5 months ago

      Well, I mean games where I get progression between games. Like, if I play a round and lose, I will get something that I can use the next time. Or if I win