TL;DR:
- New TFS Trailers from earlier this week
- Some sick wallpapers
- Power Level is changing in TFS:
- Fireteam Leader is now also the Power Leader
- All team members are brought to 5 below the Power Leader’s level
- Un-adjusted Power Level will still determine rewards (what level your drops drop at)
- Power Leader will get a boost to commendations.
- Power Limits are removed from Legacy Gear
- Sunset guns are back on the menu although I think many of them are now outclassed.
- Bungie realizes most of us deleted these a while ago and are planning to bring them back with updated perks and origin traits.
- Power Bands
- Power needed to reach the soft cap is now 40 vs 150.
- Both campaign difficulties will get you to the soft cap.
- Legendary campaign will get you +20 into the power grind.
- Power Floor: 1900
- Soft Cap: 1940
- Powerful Cap: 1990
- Hard Cap: 2000
- Activity Power
- Activity Power will be easier to understand when launching the activity
- It will say if you’re power is disabled or capped instead of showing a power number above the launch button.
- Tooltip for the activity (where it shows what strike/rewards you get, etc.) will show the power level number and give you a combat difficulty rating out of 4 levels.
- Artifact Power:
- More seasonal challenges since episodes are longer
- Artifact XP requirements will be adjusted to match more seasonal challenges (sounds like they’re nerfing XP gains)
- Account Level Power
- Rewards will drop at the level for the highest character on your account.
- Reward Power
- Drops across all activities will now drop at +1 to your power when you’re at the Powerful Cap. (Everything becomes a pinnacle drop when you’re trying to get to the Hard Cap.
- Fireteam Leader is now also the Power Leader
- Pantheon launches next week
- Hardware Supremacy mode in Crucible Labs next week. Weapons Only, no abilities including class abilities like dodge but jumps are still active.
- Last Iron Banner next week before TFS.
So many great changes coming