Long term damage? Sounds like a problem for some other quarter.
Sounds like something politicians would say: “Long term? That is for after the next election”
Microsoft doesn’t care about you. So long as businesses are choosing Entra, Azure and O365, you the average end user can go suck a penguin cock for all they care. I’d still agree it’s a bad long term plan. Eventually, people will start growing up not using Windows, not knowing Microsoft products and not understanding why anyone would choose Microsoft. But, that’s some other person’s problem in the far off future. Until then, it’s time to pump those short term numbers up.
Yup, same with Amazon and their real profit driver being AWS
What’s that alternative to O365? Isn’t that used even on macs?
There are lots of Alternatives: Apple iWork, which includes Apple Pages, Numbers, and Keynote. Google Docs, Slides, Sheets. LibreOffice Writer, Calc, Base, and Impress.
Also nextcloud
It’s almost like they’re acting like a public corporation.
I think these execs are trying to pump up the numbers then cash out. The pandemic and shift to remote work really scared the upper class when they realized people work just fine without them physically breathing down their neck every day.
Sorry to nitpick: They knew people would just work fine without them. But the scare is that now the truth is out in the open and they lost leverage.
thanks for boosting linux, microsoft.
How? All these laid off devs will get new jobs make new studios make new games then m$ will just buy the ip and fire them again. The ip gets farmed for free to m$. They just come by later to harvest the best of the crop.
The skills required for a lot of game dev work are transferable to other industries (and paid better in other industries) with so many game layoffs/firings at once, they aren’t all going to try and stay in the industry, and in some cases a lot of institutional knowledge can be lost.
That stands to reason. Whatever games the people who stay make will continually fall into this cycle unless there is a fundamental change to the way games are developed. As you pointed out there will be tons of lost knowledge, and games will get worse every cycle. Companies don’t want to pay to develop things they just want to buy profitable companies once someone has done the hard work and it’s simply not sustainable.