Agree that the actual monster designs looked dull. Funnily enough in a “new pokemon” kind of way. Other monster collecting games like SMT and Digimon seem to manage to produce more interesting monsters/pals/demons.
Why did you so casually dismiss it? Just because you don’t like a game doesn’t mean it’s boring with a lot of faults. The game was at 20k players average on steam last month, putting it above valheim, bdo, rimworld, risk of rain 2. That doesn’t really speak to me as a boring game.
I mean you basically stated it as a matter of fact. You didn’t go into any explanation of your thoughts and just dismissed the game as buggy and boring in a single sentence. On a post about how they potentially plagiarized pokemon that seems to be a little inflammatory.
The related their view of it to the game not being a threat which would lead me to see them presenting their opinion as fact.
It doesn’t really matter but starting a two sentence paragraph with a subjective view and ending with a completely unrelated conclusion doesn’t make sense so it would only be natural to relate them.
Bugs are a specific kind of fault, it could be that or they might think that any number of aspects (e.g. plot, ui, gameplay loop, animations, crafting tree, character progression, quest structure, world layout, etc, etc) are flawed in any number of ways.
As an example If someone says that modern ubisoft open world games “have a lot of faults” its unlikely they are complaining about bugs per se.
Just because it has a lot of players doesn’t mean it’s good. I mean, recently, one of the top 5 games on Steam just a few days ago was a literal scam. (The Banana game)
I mean i enjoyed palworld quite a lot. Id consider it a good game. Generally player counts come from either enjoyable gameplay or brain manipulation tactics like dailies/FOMO - palworld doesnt really have the latter from what I see. It checks lots of boxes for enjoyable gameplay - rpg elements, open world with exploration. meaningful collection, creativity options via base building, and some level of tactics/strategy in teambuilding and combat.
My opinion, but I like Palworld more than any of the 3D Pokémon games since X/Y. It’s not really the same style of game when you really get into it, but the things that make Palworld different make it outright better to me. I don’t plan to buy Pokémon games at all anymore, and Palworld is a significant reason why not. It’s a little dismissive to suggest they aren’t a threat.
They wouldn’t have a leg to stand on legally, but it puts me off that a lot of the designs are just blatantly copycats. There are great monster catching games out there with actual original designs that would kill for 5% of the attention Palworld got.
C’mon dude, cartoon animals doesn’t cover the amount of suspiciously similar Palworld color schemes and proportions we’ve seen compared to Pokemon like Cobalion/Lilligant/etc
Every complaint I saw was real world proportions that were similar to actual animals.
But I straight up don’t care even a little bit. You’re fully legally entitled to have characters that resemble someone else’s characters. There’s no “suspiciously” anything because being inspired by someone else’s characters with your own flavor is entirely legitimate and legal.
Of course not. The plagiarism comparisons were overblown and no one can copyright the basic idea anyways.
They are also just a fad and generally a boring game with a lot of faults. They aren’t a threat.
I can think of a couple companies that would try anyway :P
Agree that the actual monster designs looked dull. Funnily enough in a “new pokemon” kind of way. Other monster collecting games like SMT and Digimon seem to manage to produce more interesting monsters/pals/demons.
They weren’t just overblown. They were literally made up.
Why did you so casually dismiss it? Just because you don’t like a game doesn’t mean it’s boring with a lot of faults. The game was at 20k players average on steam last month, putting it above valheim, bdo, rimworld, risk of rain 2. That doesn’t really speak to me as a boring game.
Are you somehow equating my opinion with an objective fact? Boring can’t be objective, it’s different for everyone.
I mean you basically stated it as a matter of fact. You didn’t go into any explanation of your thoughts and just dismissed the game as buggy and boring in a single sentence. On a post about how they potentially plagiarized pokemon that seems to be a little inflammatory.
Did they say “buggy”?
The related their view of it to the game not being a threat which would lead me to see them presenting their opinion as fact.
It doesn’t really matter but starting a two sentence paragraph with a subjective view and ending with a completely unrelated conclusion doesn’t make sense so it would only be natural to relate them.
I took faulty to mean buggy, but that’s really just semantics. Either would affect your view of the game pretty similarly.
Bugs are a specific kind of fault, it could be that or they might think that any number of aspects (e.g. plot, ui, gameplay loop, animations, crafting tree, character progression, quest structure, world layout, etc, etc) are flawed in any number of ways.
As an example If someone says that modern ubisoft open world games “have a lot of faults” its unlikely they are complaining about bugs per se.
Just because it has a lot of players doesn’t mean it’s good. I mean, recently, one of the top 5 games on Steam just a few days ago was a literal scam. (The Banana game)
I mean i enjoyed palworld quite a lot. Id consider it a good game. Generally player counts come from either enjoyable gameplay or brain manipulation tactics like dailies/FOMO - palworld doesnt really have the latter from what I see. It checks lots of boxes for enjoyable gameplay - rpg elements, open world with exploration. meaningful collection, creativity options via base building, and some level of tactics/strategy in teambuilding and combat.
My opinion, but I like Palworld more than any of the 3D Pokémon games since X/Y. It’s not really the same style of game when you really get into it, but the things that make Palworld different make it outright better to me. I don’t plan to buy Pokémon games at all anymore, and Palworld is a significant reason why not. It’s a little dismissive to suggest they aren’t a threat.
They wouldn’t have a leg to stand on legally, but it puts me off that a lot of the designs are just blatantly copycats. There are great monster catching games out there with actual original designs that would kill for 5% of the attention Palworld got.
Copycats of designs of real animals in a similar art style?
C’mon dude, cartoon animals doesn’t cover the amount of suspiciously similar Palworld color schemes and proportions we’ve seen compared to Pokemon like Cobalion/Lilligant/etc
Every complaint I saw was real world proportions that were similar to actual animals.
But I straight up don’t care even a little bit. You’re fully legally entitled to have characters that resemble someone else’s characters. There’s no “suspiciously” anything because being inspired by someone else’s characters with your own flavor is entirely legitimate and legal.