- cross-posted to:
- gamedev@programming.dev
- cross-posted to:
- gamedev@programming.dev
As always, when Steam does one thing, Epic does the opposite.
But still, Steam doesn’t forbid all AI content. It requires developers to have rights over the content on which it was trained, which seems logical.
I wonder if there are AI models based on Public Domain, and how would that fare under their rule.
Yeah, I was wondering that too. AFAIK not right now, but probably is just a matter of time.
And impractical, because that effectively eliminates all popular models I believe
Man this is one legal mess we’re going to have to iron out as a society. I see both sides, obviously a creator doesn’t want their work to be utilized in a way they don’t approve…on the other hand we severely limit ourselves on AI development if we don’t use the collective work of society as a whole. And policing may be a LOT harder than people realize…taking that too far while it protects authors and creatives may ultimately mean falling behind in this area to competitive countries.
For games, at least it kind of makes sense to want to use a model that doesn’t have things trained from libraries or television/movies. You don’t want to be talking to an NPC in a Star Wars game that keeps referencing Harry Potter as an example lol…might be a little immersion breaking haha.
But also, AI usage could bring development a step forward. Indie devs may be able to produce AAA quality experiences on their normal budget, or conversely hobbyist may be able to create Indie-level games.
I see AI bringing us potentially marrying a lot of silos of entertainment in the future. We may move beyond movies, TV shows, gaming into more collective “experiences” that combine the best aspects of all of these mediums.
Idk what the answer is but it’s going to be interesting to see how it plays out.
It really just requires a single step of indirection. Instead of indie dev using AI directly, they pay Joe’s Asset Shack for their assets which may or may not be generated.
If you train on AI generated art, you get bad results.
Common Tim Sweeney L
This is actually ultra rare Tim Sweeney W.
No need to act like it’s breaking copyright laws when in it’s current state it’s not even defined.
Tim Sweeney ok with garbage games polluting the Epic Games storefront.
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Steam doesn’t pay for exclusives.
At least then there’ll be more than just the stuff they bought on there.
Typical pick-me energy from Sweeny here.
Let’s see how fast EGS has to deal with AI copyright infringement.
I doubt they will. Their merchant contact very likely stipulates that publishers are responsible for any copyright issues in their product.
As always when steam does one thing, epic always does the opposite.
At this point it feels like Tim Sweeney is a generative AI which has been exclusively trained on taking a data set from Steam’s and Gabe’s decisions and inverting them. And that’s it.
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so a rule against it would be effectively pointless anyway
if it’s a rule then it’s something you can enforce. you might not be able to stop it entirely, but you can kick something off if it’s discovered
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I’m with Tim Sweeney here - why restrict creativity with arbitrary restrictions like that? We already have some amazing 1-person games, how many more we’d have with this immense productivity boost? I’m excited for more games even if that means more trash out there, I have the brain power to sift through it if it means another Stardew Valley.
Because it is copyright laundering, which is ilegal. We are just too early in the tech to have it established. But see cases open against Microsoft’s Copilot.
I’m surprised people here on open source, free software project are defending copyright so fiercly. AI is learning not copying and even if you disagree - fuck copyright and fuck protectionism. There’s so much shit to do in this world and we’re back to “looms will end the world” nonsense. The propaganda machine is rolling hard on this one.
Open source software has specifically devoted much of its efforts to ensuring it never breaches those copyrights.
They might look at Oracle SQL DB and say “Damn, that looks so useful and well-written. Well, I guess we could copy its codebase and pretend we wrote it ourselves…but it’s probably safer to re-implement it from scratch.” Then you get alternatives like MySQL.
That’s a fast example that probably ignores extended history of database wars, but you get the idea.
Dude the whole foss movement was founded by one dude who hated copyright. It’s even called copyleft. Lol
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Neither does AI. It’s learning from art the same way I learn from Microsoft’s office when I make Libreoffice.
You dont seem to know what you are talking about, or are dissingenous.
Copyright is the tool that allows to enforce GPL. The same with other free and open source licenses.
You seem to be leaning towards “permissive” libertarian licenses like MIT and BSD. Those don’t care much about the end users (I got your code, now fuck off I can do whatever I want with the modifications, including never sharing them back and making the whole thing closed source).
But for GPL and licenses that protect the rights of developers (including the right to ask follow-up developers to keep the code open for the benefit of users and developers), copyright laws are the tool that enforces that.
The term “copyleft” is just a meme.
You seem to be awfully ignorant of the history and I suggest you get back to it. Copyleft and free software is fundamentally anti copyright. Copyleft and GPL is legal play against copyright because guess what - we don’t have the power to change the entire legal framework. I’ve been foss dev for over 20 years now so might as well fuck off lol