Noice, DLCs are on discount too. Finally gonna grab the ones I’ve been missing and give the game a good replay.
Noice, DLCs are on discount too. Finally gonna grab the ones I’ve been missing and give the game a good replay.
Sounds like we should be using Waymo way less.
Actually, that would fall under the “or provide subjective negative reviews of the game”. Because reviewers are only allowed to have an opinion if it’s positive.
I know quite a few people who can’t stand that movie. Now, that’s just, like, their opinion, man.
My roommate has been playing it for the past month. Seems alright, but I think Dying Light was more fun overall. This definitely has a much lighter vibe tho, big contrast with DL.
I did it ONCE and got burned so bad I’ve never even considered it ever again. Just Cause 4. So bad, it’s not even on the lists of biggest letdowns. A letdown of letdowns.
I’d honestly buy Satisfactory again with how much fun I’ve had in that game.
Replaying FO3 for the first time in ages and through TTW. A few sprinkling of mods to make the game feel more modern and omg is it a blast.
I use mine almost daily. I just like not having to worry about battery life. Quality on a $50 pair of IEMs is ahead of a $150 pair of BT Bose I got as a gift once, so that’s another plus.
For all those complaining about the wire snagging, I run it under my clothes. Barely feel it and it doesn’t snag anywhere now :)
they keep pushing our buttons, we’ll see what happens
Or a weird concept.
Hear me out on this: God is creating jobs for the community. If there weren’t stupid people around to get hurt, the smart ones wouldn’t have anything to do!
Congrats on dipping your toes into networking! Don’t let it suck you in too much or you’ll end up with a career change.
Plenty of resources out there to learn from, just pick a project and try to implement it. Or just play around with netcat (just ‘nc’ nowadays).
Look into the TCP/IP stack (or the OSI model, both cover the core concepts) for an overview of how applications talk to each other. This will also help you understand how LocalSend probably works (my guess is broadcasting to your network and seeing what devices are listening on a certain port. Some LAN-enabled games work like this, others aren’t as magical and ask you to provide an address and a port).