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Joined 1 year ago
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Cake day: June 14th, 2023

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  • While I understand and agree with your premise to a point, aren’t you advocating for the removal of all randomness in videogames? As long as random factors are tied to outcomes, games will always be playing off that desire that the Skinner Box highlights. I’d argue that the entire modern rogue-lite genre is predicated on the fact that sometimes you will get “better” powerups, upgrades, etc., which leads to better outcomes. Auto-chess games are similiar, where hitting good random rolls leads to high powered teams and easy wins.

    Mastery of both these genres requires both a wide birth of knowledge, and flexibility as you make due with what you are offerred, rather than simply always having the best things at all times. These are skills that are fun to have tested and build master in, and I don’t really think we should eliminate that from games. I agree that the worst offenders are simply trying to feed off human addiction rather than build are emergant gameplay situations, but any rule that targets the addict chasers is likely to catch other games with randomization in the crossfire.







  • If you’re looking for “maybe slightly higher specs than the Steam Deck”, a good APU solution will get you there on the cheap. In particular, the 5000 series APUs are pushing 50% off in most places, because they’re the last entry in a socket type which has already been replaced.

    The challenge will be finding a pre-built that takes advantage of these facts, so you may do best either using a website that lets you define the parts you want and then builds the PC for you, or walking into a local PC shop and asking them the same question followed with “I’ve heard that Ryzen APUs are surprisingly good for gaming and affordable right now”.



  • The problem is we’re linking it to appearances instead of maturity.

    The problem with sexual relationships between adults and minors is two fold. First, the minor in question hasn’t had time to fully develop the emotional intelligence to healthily and safely engage in a sexual relationship. Second, there is an innate power differential between a minor and an adult: usually the adult has means of supporting themselves, something akin to solidified social supports and experience, education and knowledge necessary to live without the day-to-day support of others. You put these together, and you have a relationship that, even with the absolute best of intentions, becomes inherently abusive. The adult holds all the power in the relationship, and the minor is left with no choice but to worship the ground they walk on, and worse, they have not developed the emotional intelligence to identify it.

    The problem with these 2000 year old loli’s is not their body; the problem is that they’re often child-coded. They act like children. They do things that highlights their lack of knowledge and inexperience. What is often played off as a cute girl anime trope is in reality an indication that this is someone who you can conquer, dominate, and hold power over in a sexual relationship, and you can feel “good” about doing so, because you’re, with the best of intentions, just helping them learn through your loving relationship. So what if you’re fucking her while you do so. (/s on that last sentence just in case)

    There is nothing wrong with finding petite women attractive. 30 year olds who look like teenagers are not a problem. Hell, as long as we’re on the topic, I’ll shock most people by arguing that admitting that a 16 year old has developed into an attractive and desirable person isn’t even a problem, as long as you’re doing so from a position of respect rather than intent. The issue is neglecting to recognize the power differential between you and that 16 year old, and convincing yourself that it’s okay to engage in romantic and sexual acts with them while uttering deranged statements like “they’re very mature for their age” or “I’m helping them learn and grow so it’s okay”.

    Child coded characters are a problem, and hiding the magic number that supposidly discerns whether or not they’re fuckable doesn’t suddenly make things okay.


  • Not because of the content, but because of groups of men all reinforcing this behavior.

    I genuinely know more women than men that act like this. I can’t say you’re entirely wrong about the problems with normalizing behaviour and the like, but simplifying it to “men are disgusting and know nothing of 'real, actual women” when real, actual women are sometimes equally disgusting is, well concerning.

    This particular brand of behaviour is usually about rejection of social norms far more than it is ever about the objectification of women. People who have been rejected by society like to take back the power by rejecting the norms of that society.





  • I had some really, really poor experiences with Act 3, and it was only later that I learned 90% of my issues were direct results of the Upper City being scrapped.

    Karlach, Gortash, Wyll’s father and Cazador are perhaps the biggest cases of this, with their stories feeling incomplete, buggy (at launch), and painfully linear relative to almost every other plot point in the game. In almost every case it’s because a series of their events, triggers and event flags were placed in or tied to the upper city, and the events needed to be replaced, rewritten, and reflagged in something of a hurry.

    Larian is a great studio, and they’ve made some of my favorite modern games, but they do this with every release. I’m a little disappointed that this is the one time they’re not going back and “finishing” the final act a year later, the way they did with Original Sin 1 and 2. I won’t quite say I’ve been burnt by the purchase, or that the game is currently unfinished or doesn’t deserve the praise it gets, but seeing what the game could and should have been is a bad aftertaste after an otherwise mostly satisfying meal.

    The Steam thread breaking down the cut content, for reference: https://steamcommunity.com/app/1086940/discussions/0/3812913565885064204/



  • While I normally check both locations and buy from GOG if it’s available there, you would be surprised how many Steam titles are completely DRM free.

    I needed some DRM free games for the classroom last year and was pleasantly surprised that a lot of the smaller, indie games I own Steam, the ones I was most interested in bringing into the classroom to begin with, run perfectly well on a machine without Steam even installed just by copying the folder to a flash drive. Some required deleting a Steam.dll or adding a text document that states the SteamID of the game, but most of the games I wanted I was able to run from a flash drive, DRM free, no Internet, Steam or game install required.

    Steam offers DRM to devs that want it, but it is not a DRM platform in of itself.



  • A couple titles that deserve mention and I don’t see in any other lists:

    Children of Mora - Narrative driven action RPG with some light Roguelite-ish elements. Amazing world building and story telling, good character choice/building and gameplay.

    Cassette Beasts - Pokemon, if it were good. Much more mature story, tons of quality of life systems that makes building things fun, a weakness system that matters a lot more than “number big” and the entire game is double battles. I’ve played the game start-to-finish in couch co-op and it was incredible. They’ve recently added online multiplayer, but I cannot say with 100% certainty that the online allows you to engage with the story together. Couch co-op has one player play as the companion character in an otherwise unchanged experience whereas online has one player character hop into another player characters world.

    Weird enough, the Monster Hunter franchise - I’m not sure how this isn’t anywhere else in this thread. Use large weapon to hunt large monster. Build bigger weapon to hunt bigger monster. World and Rise are both on sale on Steam right now. World is dumb to move through the story together though, despite the fact that most fans who aren’t me are likely to call it the better game.



  • Listen, I won’t dig into all the tech and philosophy of decentralization and anti-corporate ownershipa. There are other people here for that. But let me tell you why I am enjoying it: it’s small, it ends, and it feels like early internet.

    I load up Lemmy, and see a series of disjointed memes, or a current ongoing meme (like pondering the orb) and absorb that for a short while. I see a couple world news articles, a couple about Trump and a couple about places that aren’t the US. I read an article about Ryzen’s new chips not performing well on Windows and see someone’s retro-gaming setup. Then, after about 10-15 minutes of scrolling, I go “oh hey, I remember this post from yesterday”, and then I close Lemmy because, and this is the important part, I’ve hit the end of new content in my feed.

    I still get the news, I still take in a couple memes about the current state of politics, or a celebrity flying her plane altogether too much, but I am never stuck here. There’s no one trying to rage bait me for the sake of user engagement, and any argument I find myself in wraps up and moves on. I don’t feel disconnected, but I am also never completely absorbed, and my life is better for it. Sure, sometimes while I am waiting in a line I load Lemmy only to discover there’s nothing new for me in the hour since I’ve closed it. Sometimes I do the age old, “looking to busy myself”, close Lemmy because there’s nothing to see, immediately open Lemmy because I am looking for something to occupy my Internet poisoned brain. But being bored for a minute here and there is worth it, if it means a lot more free time because I am no longer absorbed in the rat race of infinite scrolling social media.

    I think Lemmy is better in a series of ways, but the one that really matters is that it helps me put down my phone, and do things that I enjoy.