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Joined 1 year ago
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Cake day: June 11th, 2023

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  • Telemetry is not digital rights management, nothing happens if you don’t have internet access or if you block the game with a firewall, you can still play the game fine. It’s a bummer you can’t opt-out of it completely obviously, but “they can collect whatever they want about you” is entirely false as long as you select “Limited Data” when it asks for your consent - they are GDPR compliant after all.

    Here, I created a full image for you. Limited data is system & hardware specs, game crash logs & load times, network/server logs and online game data (e.g on an MMO/online match, H:ZD is offline game so doesn’t really apply) and “Legal information required by law”. Again, I don’t know when any of these are sent - it might be always you boot the game, it might be only when you send a crash log.











  • But there would be no-one to do so. In a copyrightless world George R.R Martin would need to have another job to pay the bills and wouldn’t be able to dedicate his time for writing, and HBO or anyone else pouring massive amounts of money to create shows also wouldn’t be able to exist as they would gain no profit from what they do as their creations would also be in the public domain. Unless you live in an utopia with universal income and replicators that completely eradicate any need for money or ownership of anything, copyright itself as a concept is vital, the issue is just how corrupted the current system has become - which is mostly due to the greed of Disney.





  • Only if the 94% are now completely immune to long covid and wouldn’t suffer from it if they do get covid in the future. If that’s the case, then the risks really are only the tiny chance of dying to it, usually requiring being immunocompromised or unvaccinated. Otherwise there is also always the additional, orders of magnitude higher risk that you get long covid, and with that comes the risk that you might get stuck to your bed not being able to do anything for over a year for example.

    Using the numbers from your other comment, for those 45000 deaths by motor vehicle accidents you also have the over 2 million injuries and disabilities that didn’t kill anyone, some of them permanent and debilitating. The risk of death is only one number among many.




  • Usually they don’t. Something like Horizon Forbidden West credits almost 3500 people even though Guerilla Game has less than 500 employees, most of the rest is absolutely massive bloat from different outsourced teams and Sony departments - like the “Head of Opportunity Markets Business Operations Tim Stokes from Sony Interactive Entertainment Inc.: Global Business Operations” was undoubtedly very important for the development of the game.

    As for Baldurs Gate 3, Larian Studios currently has 450 employees in 6 different locations, so they are actually around the same size as Guerilla. I wouldn’t be surprised if the credits end up being well above a thousand people (D:OS2 has around 500 credits even though Larian back then had only 130 people).