www.thassodar.com Been making electronic music for around 4 years. All my music can be located on SoundCloud for the latest, Spotify, Amazon, YouTube, Deezer, etc. for all album and EP releases. Patreon under construction!

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Joined 1 year ago
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Cake day: July 3rd, 2023

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  • It’s mainly to do with lighting and, while they are going and adding the tech to old games like Quake, Minecraft, and Doom, it is mostly a “future” tech that will hopefully take over other types of lighting in games the more accessible it is.

    This is simplified but it adds more realistic lighting by actually having the different “rays” of light actually bounce off of and reflect surfaces much more accurately, more more computer intensively, than other lighting methods. There are a lot of RTX on/off videos out there, if you have a decent monitor you can tell the difference.

    Right now Nvidia has better raytracing performance because they have dedicated cores for it, whereas AMD has raytracing but they’ve been playing catch-up to Nvidia.












  • If you check my SoundCloud all of the track art I’ve used I made myself using Canva. Even I think it’s starting to look same-y, but it’s more interesting than having no art and cheaper than paying an artist. I say the cheap part because I’m still making essentially no money from music, so Canva lets me put out something interesting with no previous graphical design knowledge or history.

    http://www.soundcloud.com/thassodar

    So, to me, it’s a blessing and a curse. I can whip up some quick art (in an hour, sometimes two), and save money as well. The curse is people look down on Canva and I feel like there’s an upper limit I haven’t reached with the web based editing.