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Cake day: June 15th, 2023

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  • Most seed finding is done by the Minecraft@Home community by very technical people using very specific parts of what they can tell about a world, such as the exact position and type of certain trees. I dont think its possible to do that from what someone remembers, as there would be billions of seeds matching that even if it were computationally doable.


  • I’d be happy with a smartphone equivalent where the differences are similar to command line tools having different syntax.

    My point was that I think we have that already. The medium is a touch screen, and apps have over time adapted to that the same way they have to the terminal. Here we scroll by swiping up and down, move between tabs by swiping to the side, etc. All held together by system-wide gesture navigation. And yea, every app does stuff differently, and so does every terminal one.

    This only furthers my point, that things could be even better using the same principles, without legacy baggage.

    I feel like this is exactly what Google was attempting to do with Material Design: a good, consistent interface / design language. It really was a fairly fresh start using what we learned from the smartphone apps that came before, with the design done intentionally. What do you think they missed?

    Another thing to keep in mind is that the terminal is built around text and files, while the GUI is not. You cant expect every problem to be cleanly / ergonomically solve-able inside an Android app, just like you cant expect a good Snapchat / Instagram client in your terminal. There are file manager apps, there are text editors, there are todo lists, but the terminal is just a better platform for some tasks while worse for others.