I’m building something heavily reliant on the physics engine. Unity you need to be an enterprise member for the ability to override methods related to physics. Easy choice
Proud to be mauled by a bear
I’m building something heavily reliant on the physics engine. Unity you need to be an enterprise member for the ability to override methods related to physics. Easy choice
Fucking magnets, how do they work?
Not sure how much this is worth, but it seems to me what happens is that a flap squeezes out forward when you’re a little too close, or when the bed isnt adhering well to the material, which can be sometimes improved with some more heat. By habit I always clean with Isopropyl and I notice it less on my textured Prusa bed.
I call this one: out of sight, out of mind
Turning the Ionosphere and Mantel in to halves of a capacitor would both take more energy than humans have ever generated and be really really really bad for anything tall and conductive
This is the first time I’ve heard of this hypothesis, as I’ve just generally avoided media talking about the secrets of Tesla’s free energy or whatever, but I am very curious how this would work and what such tripple really bad would happen, sounds like a sweet soft sci fi setting.
Do make sure you’re running the nozzle, if you’re trying to move axis from the menu, Enders’ won’t let you move the extruder if it isn’t heated, it has fooled me a few times
Well im glad I didn’t buy a license, I imagine license checking is the hardest part of maintaining the Linux branch. Oh well
I played so much of it thru steamlink while at work
Second law of thermodynamics would like to chime in, even with such a perfect nonexistent power source, waste heat is still an issue… which you can radiate to space, which would take tremendous land use to facilitate…
Or we use that land and capital and effort for solar power, which exists and could power practically everything in our lives, minus AI. Sounds like a win to me.
(Also not to mention the necessity to fire up more fossils for this shit to compensate for the current lack of miracle power for their pipe dreams)
Makes me think of that shitty grippy rubber material on cheap mice that becomes gooey with time. I would treat those as euclid until further testing
What about it?
Alternatively, use a closed ecosystem susceptible to data rot and loss.
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Would you want art to be unfindable because scraping for AI image generation happens? It’s a solution looking for problems.
+1 for Proxmox, has been a fun experience as there are plenty of resources and helper scripts to get you off the ground, jellyfin was the first thing I migrated from my PC, hardware encoding may give you a bit of a tussle but nothing unsolveable. Also note Proxmox is Debian under the hood, so you may find it easy to work with. I looked into unraid, it seems great if all you’re doing for the most part is storage, if you want Linux containers and virtual machines, proxmox js your bet.
I got a small 4 bay 2U server from a friend on the cheap, 1000$ should get you relatively nice new or slightly older used hardware. Even just a PC with a nice amount of drive bays will get you started. And drives are cheap, a raid 1 setup was one of the things I did.
In the end I’ll likely get a separate NAS rack server just to segregate functions, but as of now I simply have a Proxmox LXC mounted to my NAS drives and runs samba to expose them.
Tailscale is a nice set and forget solution for VPN access, I ended up going the route of getting an SSL certified domain and beefing up my firewall a bit. The bit I’ve messed with it it certainly has a learning curve greater than openvpn, but is much more hardened and versatile.
As for pihole, I’ve found AdGuard Home to be just about a suitable replacement, and can be installed along openwrt, though I have a bit of an unconventional router with 512MB of RAM so YMMV
Gentoo is anti-consumer because I’m still waiting for it to compile
Mint is anti consumer because you have to enable snap
Im just happy my cracked apk somehow still works. Lol
Antidepressants
It was a good joke, I lol’d :)
I can’t say thats why, regardless of engine you’re trying to solve basically the same problems, more likely which example project is used as a starter, which I’m sure very much the same can happen regardless of game engine.
With the FOSS spirit however Im sure more contributors will make plenty of viable starter asset packs for inexperienced users and diversify the “feel”
But I can say being able to actually interact with the phys engine is practically what’s enabling my project, so I would imagine that also has a part in the feel of games