Ah, I have nothing I’m hiding from anyone, and I’m totally not posting this from an alt-account
Ah, I have nothing I’m hiding from anyone, and I’m totally not posting this from an alt-account
Yeah, definitely not an indie game for sure
Thanks for the Coral Island recommendation!
I’ve been playing Dave the Diver for a while now and honestly, I really like it too. Dunno about the massive advertising since I heard of it from word of mouth, but I’ve been genuinely enjoying it.
I might try that. Thanks
Thank you! I appreciate the honesty a TON
I actually love the steam deck, but there are some favs that I can’t play due to anti cheat, plus I like playing a lot of older titles on GoG. Do those work just as well?
That’s honestly comforting! Thank you for your feedback. I might consider it more. How difficult is setting up a dual boot or something?
I’ve tried Krita, and liked it, but I prefer the workflow of CSP and don’t want to lose that ;_;
I’ve tried Krita, and liked it, but I prefer the workflow of CSP and don’t want to lose that ;_;
Correct there. Not super competitive as a person, so I play casually for fun
Been wondering about jumping ship to Linux after I got some hands on experience through the Steam Deck, but I hear that they don’t have the same wide compatibility with various Hardware, plus there are a lot of programs you can’t get.
If I want Clip Studio Paint, be able to play games with anti cheat AND be able to stream comfortably with OBS and the XLR microphones I have… Can I reasonably expect to be able to do all these things without a hitch?
I agree with this. I find myself regularly missing the middle of the road games with lower development costs because those are the games that often dares to try new things.
Last one I remember like that was Ubisoft’s “Grow Home” which was utterly charming and had me hooked from beginning to end. Didn’t need to be big. Didn’t need amazing graphics. Just needed a little idea that (pardon the pun) grew to become a really engaging game.
More games like that please! Maybe the development costs didn’t have to balloon that much.
I understand the point now. Thank you! Good explanation!
It still doesn’t seem entirely equivalent to me. We’re not talking about them giving out the source code. We’re talking about how shit it is that something like software already installed on your computer just no longer will work.
Or let’s use your analogy; why not just abandon the facility instead of shutting it down and chasing everyone away?
Like, don’t get me wrong. I understand that this is the nature about always online stuff and that it can always be closed down like a theme park, but I feel the conversation is more about “why did they design this like a theme park without an abandonment clause instead of a shut-down clause. Historically, most other theme parks have been fine with being abandoned”
And I mean, I’ll agree with you that it’s nothing new, we saw it with Overwatch 1 and countless others, but I feel it’s a conversation one should be able to have without it being dismissed?
(I may have read too much into your comment, but it felt like it was dismissing it as a non-issue since theme parks work like this, when this is not a theme park)
Not often I get to say this, but I completely agree. I HATE the walled garden that is the PS store. 90 usd for FIFA? 130 usd for some random GOLD edition of a ubisoft game? No way. Let me pick those up dirt cheap two months later at a retailer who is having a sale, or from someone who has played it and is ready to sell it onwards.
I’ve never been one for the “fandom”. I just like the pretty pictures. Otherwise, the term has so much baggage since it’s so all-encompassing that depending on your social status or workplace, you might not “survive” it coming out