@kde@floss.social @kde@lemmy.kde.social Thank you. I was actually just looking for a 2D vector animation program.
🯁🯂🯃🮲🮳 ← If you can see this, you are cool.
Tech nerd with social capabilities. Enjoys simulation games, pen and paper roleplaying, drinking beer and messing with technology while listening to Hatsune Miku.
Engine programmer of We Are Football at https://winningstreakgames.de
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@kde@floss.social @kde@lemmy.kde.social Thank you. I was actually just looking for a 2D vector animation program.
@Plume Oh yeah and this: Start the game in a neutral area or room where you can test the controls and sound are working properly and ensure the performance is right BEFORE the intro cutscene plays.
@Plume The Witness has no menu and no savegames. When you boot it up, you’re instantly exactly where you left off.
This doesn’t work for all games, but I wish more games would do it like that.
@ThemboMcBembo @ProvokedGamer That’s a good way to think about it.
@douglasg14b @fwygon I love Kagi. For technical topics, the search quality is unparalleled. For everything else it’s about the same.
@aksdb @neon_arch Oh yes! I used SearXNG and it was quite slow.
@thisweekinkde @kde@floss.social @kde@lemmy.kde.social Those are some very good fixes and improvements! You can really tell you guys are finally done with the Qt6 migration stuff.