Jan Wedekind@programming.dev to Procedural Generation@lemmy.worldEnglish · 1 year agoPlanet rendering with volumetric clouds and night time texturesplus-squarewww.youtube.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkPlanet rendering with volumetric clouds and night time texturesplus-squarewww.youtube.comJan Wedekind@programming.dev to Procedural Generation@lemmy.worldEnglish · 1 year agomessage-square0fedilink
Jan Wedekind@programming.dev to Game Development@programming.devEnglish · 1 year agoPlanet rendering with volumetric clouds and night time texturesplus-squarewww.youtube.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkPlanet rendering with volumetric clouds and night time texturesplus-squarewww.youtube.comJan Wedekind@programming.dev to Game Development@programming.devEnglish · 1 year agomessage-square0fedilink
Jan Wedekind@programming.dev to Game Development@programming.devEnglish · 1 year agoPlanetary cloud cover with volumetric clouds with shadows using deep opacity mapsplus-squarewww.youtube.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkPlanetary cloud cover with volumetric clouds with shadows using deep opacity mapsplus-squarewww.youtube.comJan Wedekind@programming.dev to Game Development@programming.devEnglish · 1 year agomessage-square0fedilink