I’m sticking to Mastodon because I don’t want to give into yet another corporate platform to eventually end up with the same results as Twitter and Reddit. Most people are on Twitter/Reddit/Bluesky? Who cares? Enough people are on Mastodon and Lemmy.
Ah, yes, I forgot about game jams! They sound like they would really help you spend some concentrated time on game dev and design and progress quickly. Thanks.
You’re welcome. Maybe you don’t have to make all 20, but I think the idea is just to get your feet wet with game development with simple stuff first (baby steps), rather than diving into the deep end of the pool without knowing how to swim. Maybe you’ll feel you have the hang of it after making a handful of them.
Apparently, the navy is still using Windows XP on (some?) ships: https://www.nationaldefensemagazine.org/articles/2024/2/5/navy-looks-to-industry-to-digitize-ships
Then there’s this old classic when a navy “smart” ship was adrift for 2 hours after a Windows NT crash: https://www.wired.com/1998/07/sunk-by-windows-nt/
It’s essentially the “how do you eat an elephant?” question, isn’t it? Hint, if you’re not familiar with the reference, the answer is “one bite at a time.”
I’m not a game developer (yet), but would like to try it, so I’ve done a little reading about the topic. There are a couple things I’ve seen advocated that have made a lot of sense to me:
Don’t start with your dream game. Start with either tiny games to test specific aspects of your bigger game, or first practice developing clones of many relatively simple classic games, like pac-man, etc. This is a good resource I’ve found to help guide the latter approach: https://20_games_challenge.gitlab.io/challenge/
Don’t spend a lot of time on either programming or creating art before you playtest the heck out of your game, preferably with many people. This is what I’ve seen advocated in a popular game design textbook: https://www.gamedesignworkshop.com/ - this makes sense since the same kind of advice applies to any kind of software development and design - verify that your potential audience is actually interested in what you are trying to make before spending a ton of effort making it. I’ve seen very similar advice given in the context of solo app development and even business startups.
Good luck and have fun!
I see, that makes sense. Thanks!
Technically, probably yes, but you can buy old, opened games on eBay. I doubt you can do the same with GOG games. Digital media is much harder if not impossible to resell.
How weird, I wonder if there’s something wrong with my GOG account? I don’t think I’ve received an email from them in years?
I totally understand! After some people mentioned Sensodyne on this thread, I looked it up and indeed some Sensodyne “flavors” (but not all?) are SLS-free. From what I recall, there really is an ingredient in Sensodyne that reduces sensitivity. I don’t know about gum/cavity issues though. Maybe your dentist can confirm. Take care!
After JASON discontinued the toothpaste I had been using for quite a while, I found Burt’s Bees and liked it. However, I recently found out by scanning it with the Yuka app that the Burt’s Bees paste had some other bad ingredient. So now I’ve switched to Hello toothpaste which seems to be pretty clean. If you ever get interested in trying another paste I would suggest Hello.
Oh, for sure. My friend ended up setting up a permanent server. It’s pretty cool because anyone of us can jump in and play at any time. Although anytime someone does it starts the clock ticking forward, which leads to consequences, as I’m sure you’re aware.
Sorry to hear. By the way, you don’t even need to set up a server. Anyone can host within the game itself, so it can be a spur of the moment thing. Of the ones who own it, have any of them tried playing it, especially multiplayer? What the game lacks in terms of advanced graphics it more than makes up with gameplay, atmosphere, and depth. Good luck!
Amazing game, especially in multiplayer. It’s one of my most played games in online game sessions with family and friends.
No problem!
home.arpa
Yes, I’ve been using this too. Here’s the RFC for .home.arpa (in place of .home): https://www.rfc-editor.org/rfc/rfc8375.html
It still does? They have a version for people with internet access, and a version for people without, with a heavy dose of offline applications and information. You can also download more offline resources after you install it.
Hadn’t heard of it before. Thanks.
No problem, I understand.
Too late: https://www.theverge.com/2024/10/28/24276043/apple-new-usb-c-magic-mouse-charging-port-bottom