@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 10 days agoAs the Elden Ring DLC beats the snot out of players, Hidetaka Miyazaki says toning difficulty down would "break the game itself"www.windowscentral.comexternal-linkmessage-square68fedilinkarrow-up1175arrow-down19
arrow-up1166arrow-down1external-linkAs the Elden Ring DLC beats the snot out of players, Hidetaka Miyazaki says toning difficulty down would "break the game itself"www.windowscentral.com@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 10 days agomessage-square68fedilink
minus-square@Default_Defect@midwest.sociallinkfedilinkEnglish2•9 days agoIt wouldn’t break shit, the fan base would have a meltdown over their precious thing being more accessible though.
minus-square@CommanderCloon@lemmy.mllinkfedilinkEnglish4•9 days agoDifficulty is not an accessibility issue.
minus-square@PraiseTheSoup@lemm.eelinkfedilinkEnglish4•9 days agolmao Elden Ring is already a dumbed down, more accessible version of Dark Souls.
It wouldn’t break shit, the fan base would have a meltdown over their precious thing being more accessible though.
Difficulty is not an accessibility issue.
lmao Elden Ring is already a dumbed down, more accessible version of Dark Souls.