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Cake day: July 31st, 2023

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  • No. The Souls community is built over the shared experience of beating the challenging game we were put against. If difficulty was optional, the game wouldn’t be nearly as popular, as there wouldn’t be that common experience.

    Maybe another shared experience would have allowed the game to garner a community, but then it wouldn’t be a soulslike, and soulslike as a concept would not exist. If that’s something that interests you, you can just play a game which isn’t a soulslike.

    It reminds me of some Redditor who said they always instantly killed every single named companion in BG3 because they found the dialogues of said companions annoying. I have played BG3 for hundred of hours, but I don’t even think I played the same game as this person, and I think that if it was something a lot of people did, then there wouldn’t be a community around the game at all.

    Like for BG3, where the central point is the story and the evolution of your companion as characters, Elden Ring’s has that defining element which caused the community to sprout, which is its fair but strict gameplay. If you remove that then all you get is one of those forgettable Ubisoft games, all the while completely destroying the community around soulslikes.