Auto Post BotB to Phoronix@lemmy.worldEnglish · 1 month agoCompleted NTSYNC Driver Merged For Linux 6.14: "Should Make Many SteamOS Users Happy"www.phoronix.comexternal-linkmessage-square4fedilinkarrow-up119arrow-down10cross-posted to: linux@programming.dev
arrow-up119arrow-down1external-linkCompleted NTSYNC Driver Merged For Linux 6.14: "Should Make Many SteamOS Users Happy"www.phoronix.comAuto Post BotB to Phoronix@lemmy.worldEnglish · 1 month agomessage-square4fedilinkcross-posted to: linux@programming.dev
minus-squareDark ArcAlinkfedilinkEnglisharrow-up5·1 month agoThe performance differences in those benchmarks are remarkable if true.
minus-squarenarc0tic_bird@lemm.eelinkfedilinkEnglisharrow-up2·1 month agoVs. upstream Wine which doesn’t have Fsync. Proton does and so the difference is way smaller (if any).
minus-squareDark ArcAlinkfedilinkEnglisharrow-up1·1 month agoAh; do you have any idea how different fsync vs these kernel ntsync changes would be?
minus-squarenarc0tic_bird@lemm.eelinkfedilinkEnglisharrow-up2·1 month agoFrom the top of my head of the few numbers I’ve seen it ranges from no improvement at all to solid improvements depending on the game. I think Cyberpunk is one of the games that benefit from ntsync vs fsync quite substantially.
The performance differences in those benchmarks are remarkable if true.
Vs. upstream Wine which doesn’t have Fsync. Proton does and so the difference is way smaller (if any).
Ah; do you have any idea how different fsync vs these kernel ntsync changes would be?
From the top of my head of the few numbers I’ve seen it ranges from no improvement at all to solid improvements depending on the game. I think Cyberpunk is one of the games that benefit from ntsync vs fsync quite substantially.